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Friday, July 30, 2010

Battlefield: Bad Company 2 PlayStation 3 Cheats

Normal Trophies
Complete each condition to get the allotted Trophies.

1. Wall of Shotgun (Bronze): Campaign - 50 kills with shotguns.
2. Destruction (Bronze): Campaign - destroy 100 objects.
3. Demolish (Bronze): Campaign - demolish 1 house.
4. Assault Rifle Aggression (Bronze): Campaign - 50 kills with assault rifles.
5. Sub Machine Gun Storm (Bronze): Campaign - 50 kills with sub machine guns.
6. Light Machine Gun Lash Out (Bronze): Campaign - 50 kills with light machine guns.
7. Save me some cheerleaders. (Bronze): Campaign - finish Zero Dark Thirty.
8. Turn on a light. (Bronze): Campaign - finish Force Multiplier.
9. New Shiny Gun (Bronze): Campaign - find 5 collectable weapons.
10. Link to the Past (Bronze): Campaign - destroy 1 satellite uplink.
11. Communication Issues (Bronze): Campaign - destroy 15 satellite uplinks.
12. Ten Blades (Bronze): Campaign - 10 melee kills.
13. Taxi! (Bronze): Campaign - drive 5 km in any land vehicle.
14. Sierra Foxtrot 1079 (Bronze): Campaign - finish Sangre del Toro.
15. Thanks for the smokes, brother! (Bronze): Campaign - finish No One Gets Left Behind.
16. Engineer Expert (Bronze): Online - unlock 3 weapons in the Engineer kit.
17. Multiplayer Knowledge (Bronze): Online - reach Rank 10 (Sergeant I).
18. Assault Expert (Bronze): Online - unlock 3 weapons in the Assault kit.
19. Medic Expert (Bronze): Online - unlock 3 weapons in the Medic kit.
20. Recon Expert (Bronze): Online - unlock 3 weapons in the Recon kit.
21. Sniper Rifle Strike (Bronze): Campaign - 50 kills with sniper rifles.
22. I knew we'd make it (Bronze): Campaign - finish Operation Aurora.
23. Retirement just got postponed (Bronze): Campaign - finish Cold War.
24. It's bad for my karma man! (Bronze): Campaign - finish Heart of Darkness.
25. They got all your intel? (Bronze): Campaign - finish Upriver.
26. Salvage a vehicle. (Bronze): Campaign - finish Crack the Sky.
27. Alright, here it is. (Bronze): Campaign - finish Snowblind.
28. Nobody ever drowned in sweat (Bronze): Campaign - finish Heavy Metal.
29. Ghost rider's here! (Bronze): Campaign - finish High Value Target.
30. 15 Minutes of Fame (Bronze): Online - play for 15 minutes.
31. Mission... Accomplished. (Bronze): Online - in a round fo one kill with the knife, the M60 and the RPG-7.
32. Pistol Man (Bronze): Online - get 5 kills with every handgun in the game.
33. Airkill (Bronze): Online - roadkill an enemy with any helicopter.
34. Et Tu, Brute? (Bronze): Online - knife 5 friends.
35. Demolition Man (Bronze): Online - get 20 demolish kills.
36. Careful Guidence (Bronze): Online - detroy an enemy helicopter with a stationary RPG.
37. The Dentist (Bronze): Online - do a headshot kill with the repair tool.
38. Won Them All (Bronze): Online - win a round in all online game modes.
39. Squad Player (Bronze): Online - obtain the Gold Squad Pin 5 times.
40. Combat Service Support (Bronze): Online - do 10 resupplies, repairs, heals, revives and motion mine spot assists.
41. Award Aware (Bronze): Online - obtain 10 unique awards.
42. P.S. Invasion cancelled, sir. (Silver): Campaign - finish Airborne.
43. Guns Guns Guns (Silver): Campaign - find 15 collectable weapons.
44. Complete Blackout (Silver): Campaign - destroy all satellite uplinks.
45. Destruction part 2 (Silver): Campaign - destroy 1000 objects.
46. Demolish Part 2 (Silver): Campaign - demolish 50 houses.
47. Multiplayer Elite (Silver): Online - reach Rank 22 (Warrant Officer I).
48. Award Addicted (Silver): Online - obtain 50 unique awards.
49. It sucks to be right. (Gold): Campaign - finish Airborne on Hard.
50. Battlefield Expert (Gold): Online - obtain all unlocks in any kit or all Vehicle unlocks.
51. Bad Company Elite (Platinum): Obtain all Campaign and Online trophies.

Wildcards
Complete the indicated task in multi-player mode to unlock the corresponding Wildcard.
1. 1 On 1 Air: In one round, destroy an air vehicle of the same kind without assistance.
2. 1 On 1 Land: In one round, destroy one land vehicle of the same kind without assistance.
3. 1 On 1 Sea: In one round, destroy one sea vehicle of the same kind without assistance.
4. 2 Pair: In one round, get two of any two trophies.
5. Airtime: In one round, get two seconds air time in a land vehicle.
6. Armor Buster: In one round, destroy five armored vehicles.
7. Avenger Trophies: In Global, get 50x Avenger Trophies.
8. Beat the House: In one round, get 15 grenade kills.
9. Cab Driver: In one round, spend five minutes as driver in a vehicle with passengers.
10. Chopper Chopper Kills: In one round, destroy five air vehicles.
11. Dead Eye Headshots: In Global, get 100 headshots with any sniper rifle.
12. Destruction Site: In one round, destroy 50 objects.
13. Deuces are Wild: In one round, kill two enemies of each kit.
14. Five of a Kind: In one round, destroy five vehicles of the same kind.
15. Full Deck: In one round, get 52 total kills.
16. Full House: In one round, destroy 3+2 vehicles of the same kind.
17. Gunslinger: In Global, get 80 kills with a handgun.
18. Headshots: In one round, get 20 kills from headshots.
19. Parashooter: In one round, get 4 road kills with any air vehicle.
20. Santa's Little Helper: In one round, get 10 Kill Assists Points.
21. Savior Trophies: In Global, get 50x Savior Trophies.
22. Snake Eyes: In one round, get 11 kills as two different classes.
23. Squad Avenger Card: In Global, get 100 Avenger Points avenging squad members.
24. Squad Wild Card: In one round, get one Squad Member trophy per squad member.
25. Staying Dry: In one round, get two seconds air time with a sea vehicle.
26. Straight Flush: In one round, destroy one vehicle of each kind.
27. Strike: In one round, kill ten enemies at the same time.
28. Tank Buster: In one round, destroy five tanks.
29. Three of a Kind: In one round, destroy three vehicles of the same kind.


DLC Trophies SPECACT
Complete each condition to get the allotted Trophies:
1. SPECACT Assault Elite (15): Get all SPECACT Assault awards
2. SPECACT Engineer Elite (15): Get all SPECACT Engineer awards
3. SPECACT Medic Elite (15): Get all SPECACT Medic awards
4. SPECACT Recon Elite (15): Get all SPECACT Recon awards

Dog tag ranks
Complete the indicate task to earn the corresponding rank.
Bronze: Knife kill a player ranked 1 to 21.
Silver: Knife kill a player ranked 22 to 45.
Gold: Knife kill a player ranked 46 to 50.

Upgrades
Get the indicated amount of experience points to unlock the corresponding item.

Assault Kit
• Gadget: Ammo Box: 1,180 experience points. Portable ammunition supply point.
• Weapon: XM8 Prototype: 3,020 experience points. 750 rounds per minute, medium accuracy, medium range, medium power, medium mobility.
• Gadget: 40mm Smoke Launcher: 5,410 experience points.40mm smoke grenades for the assault rifle's underslug launcher. Provides a visual screen to aid battlefield movement.
• Weapon: F2000 Assault: 8,100 experience points. 800 rounds per minute, low accuracy, medium range, medium power, high mobility.
• Gadget: 40mm Shotgun: 10,900 experience points. 40mm shotgun rounds for the assault rifle's underslug launcher. Filled with 12 tungsten darts for close-range combat.
• Specialization: AR Red Dot Sight: 13,900 experience points. Description: High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.
• Specialization: AR 4X Rifle Scope: 17,000 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
• Weapon: STG.77 AUG: 20,200 experience points. 800 rounds per minute, low accuracy, medium range, medium power, high mobility.
• Specialization: Marksman AR Training: 23,500 experience points. Custom grip and stick adjusted to the individual shooter. Increases the accuracy of your aimed shots.
• Weapon: AN-94 Abakan: 28,200 experience points. 600 rounds per minute, high accuracy, long range, high power, low mobility.
• Weapon: M416: 35,300 experience points. 700 rounds per minute, medium accuracy, medium range, medium power, medium mobility.
• Weapon: M16A2: 47,000 experience points. 800 rounds per minute, high accuracy, medium range medium power, low mobility.

Engineer Kit
• Gadget: Repair Tool: 1,070 experience points. Allows fast repairs for vehicles on the front lines.
• Weapon: SCAR-L Carbine: 2,510 experience points. 600 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced
• Gadget: Anti-Tank Mine: 4,390 experience points. Proximity-triggered. Multiple mines may be required to defeat heavily armored vehicles. Equipped with a friend or foe recognition system.
• Weapon: XM8 Compact: 6,500 experience points. 750 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.
• Gadget: M2CG Missile Launcher: 8,700 experience points. Swedish- designed 84mm man-portable recoilless rifle. Ideal for bunker busting and anti-personnel applications, the M2CG is less suited against armor where other, more modern weapon systems excel. It also is tracer dart ready for increased first hit accuracy.
• Specialization: SMG Red Dot Sight: 11,100 experience points. High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.
• Specialization: SMG 4X Rifle Scope: 13,500 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
• Weapon: AKS-74U Krinkov: 16,000 experience points. 750 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced.
• Gadget: M136 Missile Launcher: 18,600 experience points. Swedish-made disposable 84mm anti-tank missile that is well balanced at neutralizing armor and fortified positions. Modified with a guidance tracking system that assists the warhead in homing in on the target engaged. Not capable of locking on to tracer darts.
• Specialization: Marksman SMG Training: 21,300 experience points. Accurized silencer improves harmonics and tightens tolerances. Increases accuracy of aimed fire.
• Weapon: Uzi: 25,600 experience points. 900 rounds per minute, low accuracy, short range, low power, very high mobility, silenced.
• Weapon: PP-2000 Avtomat: 32,000 experience points. 1,000 rounds per minute, low accuracy, short range, very low power, very high mobility, silenced.
• Weapon: UMP-45: 42,600 experience points. 600 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.

Medic Kit
• Gadget: Medic Kit: 1,410 experience points. Portable healing station
• Weapon: M249 SAW: 3,340 experience points. 800 rounds per minute, medium accuracy, long range, medium power, low mobility, medium recoil.
• Gadget: Defibrillator: 5,800 experience points. Automated External Defibrillator (AED) allows a medic to restore life to wounded soldiers. Use on healthy soldiers is not advisable.
• Weapon: Type 88 LMG: 8,600 experience points. 650 rounds per minute, medium accuracy, long range, medium power, low mobility, high recoil.
• Specialization: Medic Kit Improved Heal: 11,600 experience points. Additional advanced medical equipment to diagnose and heal injuries. Speeds the healing effect of your deployed medkits.
• Specialization: LMG Red Dot Sight: 14,700 experience points. High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.
• Specialization: LMG 4X Rifle Scope: 17,900 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
• Specialization: Medic Kit Improved Range: 21,300 experience points. Higher capacity medkit. Increases the effective healing range of your deployed medkits.
• Weapon: M60 LMG: 24,700 experience points. 550 rounds per minute, high accuracy, long range, high power, low mobility, high recoil.
• Specialization: Marksman LMG Training: 28,300 experience points. Heavier precision-machined barrel. Increases accuracy of fire when aimed and stationary.
• Weapon: XM8 LMG: 33,900 experience points. 750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.
• Weapon: MG36: 42,400 experience points. 750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.
• Weapon: MG3: 56,500 experience points. 1,000 rounds per minute, low accuracy, medium range, low power, medium mobility, low recoil.

Recon Kit
• Gadget: Motion Sensor: 860 experience points. Portable sensor detects human biometric and vehicle acoustic emissions and displays their position on the minimap. Limited battery life and range.
• Weapon: Type 88 Sniper: 2,190 experience points. Medium accuracy, long range, medium power, low mobility.
• Gadget: Mortar Strike: 3,930 experience points. Line-of-sight radio targeting designator for 120mm mortar bombs. Effective against enemy armor, personnel, and structures.
• Weapon: SV98 Snaiperskaya: 5,900 experience points. medium accuracy, long range, medium power, low mobility.
• Specialization: Sniper 4X Scope: 7,900 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
• Specialization: 12X High-Power Scope: 10,100 experience points. 12X optical sigh upgrade for sniper rifles increase zoom power, allowing great accuracy at long range.
• Specialization: Sniper Red Dot Sight: 12,400 experience points. High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.
• Weapon: SVU Snaiperskaya Short: 14,700 experience points. Medium accuracy, long range, medium power, low mobility, silenced.
• Gadget: Sniper Spotting Scope: 17,100 experience points. Advanced targeting computer. Relays the position of enemies in your sights to your team automatically.
• Weapon: GOL Sniper Magnum: 20,500 experience points. Extremely accurate, very long range, high power, very low mobility.
• Weapon: VSS Snaiperskaya Special: 25,700 experience points. Medium accuracy, medium range, low power, medium mobility, silenced.
• Weapon: M95 Sniper: 34,200 experience points. High accuracy, extreme range, extreme power, very low mobility.

Vehicle Specialization
• Vehicle Motion Sensor: 1,180 experience points. Enhanced tracking devices mark the position of enemy units in direct proximity of the vehicle and displays them on the mini map.
• Hardened Armor: 2,330 experience points. Armor upgrade package that enhances a vehicle's resistance to anti-armor munitions. Helps decrease the effects and damage of otherwise lethal hits.
• Extra Damage: 3,650 experience points. Substantially increases the power of the vehicle's primary weapon.
• Quick Reload Package: 5,000 experience points. Reduces the vulnerability to enemy attacks during reload stops (faster reload).
• Smoke Countermeasures Package: 6,500 experience points. Generates a 360-degree smokescreen around the vehicle.
• High-Power Optics Package: 8,000 experience points. Effectively provides greater range while still having accurate firing.
• Coaxial Machine Gun: 9,500 experience points. Expands the range of targets the vehicle can destroy (secondary fire).

All Kits
• Weapon: 870 Combat Shotgun: 6,800 experience points. Very high power, very short range, high mobility.
• Weapon: Saiga 20K Semi Shotgun: 10,900 experience points. High power, very short range, high mobility.
• Weapon: MP-443 Grach Pistol: 18,500 experience points. High rate of fire, low damage.
• Weapon: WWII M1911 .45 Pistol: 28,300 experience points. Medium rate of fire, high damage.
• Specialization: Lightweight Combat Equipment: 39,900 experience points. Lighter load increases your sprint speed.
• Specialization: Ammo Hip Bandolier: 53,000 experience points. Doubles the total number of bullets carried.
• Specialization: Grenade Vest: 67,600 experience points. Doubles your 40mm and hand grenade load.
• Specialization: Explosive Leg Pouch: 83,400 experience points. Doubles the number of explosives and rockets carried.
• Specialization: Extended Shotgun Magazine: 100,400 experience points. Doubles shotgun clip capacity.
• Weapon: WWII M1A1 Thompson Sub-Machine Gun: 118,500 experience points. 600 rounds per minute, medium accuracy, short range, medium power, high mobility.
• Weapon: Tracer Dart Gun Pistol: 137,600 experience points. Anti-vehicle weapon, very slow rate of fire.
• Weapon: MP-412 Rex Pistol: 157,700 experience points. Low rate of fire, very high damage.
• Weapon: M93R Burst Pistol: 178,800 experience points. High rate of fire, very low damage.
• Specialization: Ceramic Body Armor: 200,700 experience points. Decreases damage taken in combat (does not affect headshot damage).
• Specialization: Magnum Ammo: 223,500 experience points. Greater accuracy.
• Specialization: 12-Gauge Slugs: 247,200 experience points. Lower power, increased range and accuracy.
• Specialization: Improved Demolitions: 271,600 experience points. Increases damage of solider carried explosives.
• Weapon: SPAS-12 Combat Shotgun: 296,800 experience points. Very high power, very short range, high mobility.
• Weapon: M14 MOD 0 Enhanced Semi-Auto Rifle: 322,800 experience points. High accuracy, medium range, medium power, medium mobility.
• Weapon: Neostead 2000 Combat Shotgun: 349,500 experience points. Very high power, very short range, high mobility.
• Weapon: USAS-12 Auto(Shotgun): 376,900 experience points. Medium power, very short range, high mobility.
• Weapon: G3 Full-Auto Assault Rifle: 405,000 experience points. 600 rounds per minute, high accuracy, medium range, high power, low mobility.

Spotting enemies
Aim at someone that is not on your team. If you cannot kill him, press Select

XP Farming
This requires a cooperative second player. Choose Hardcore Mode and become a medic. Find a safe spot and kill and revive your friend with the defibrillator repeatedly. You get 80 points each time but you lose 15 for team killing.

Crack The Sky: Funny dialogue
Kill all the enemies on the helicopter. Land and go through the level without making the team stop. Note: If they get hit in the middle of a conversation they will not repeat it for that game. After you take out the .50 caliber machine gun and go up the hill where the soldier slides down, kill him and the person on the ledge near the sniper rifle, slightly to the right of the man that just slid down. Instead of going for the sniper, run on the roof of the computer room and kill all landing troops from the helicopter. Proceed by killing the remaining enemies on your right from the roof. After you are done, enter the building and take out the remaining three or four enemies but do Not activate the console.

Take Sarge, Hags and Sweets outside the building by walking into them to make them move in the opposite direction. This is done to eliminate the annoying echo inside the building. You can hear at least ten conversations. Some of them include talking about super powers, the WWE, Hulk Hogan, Woody Allen, 50 Cent and other funny topics. If they do not talk for over two minutes, the conversations are over. There is about twenty minutes of dialogue in this level.


Easy experience points
Play with a friend in Hardcore mode. Become a medic. When in a safe location, intentionally kill your partner then revive them with the defibrillator. Each time this is done you will gain get 80 experience points but also lose 15 experience points for team killing. Repeat this as many times as desired.

Mission 4 "Upriver" Easy Sniping!
• When you start the fourth mission "Upriver" you will have to take down a guard on a sniping post, just sneak by him by crouching or walking quietly, when you are close hit him with your knife.
• Now to the sniping part, it is pretty easy, you will have to shoot some guardians before you can regroup with your units. Shoot ONLY when you hear a thunder sound, you can predict it coming by noticing the flash, so your shots won't be heard.
• First take out the one on the left pier when thunder strikes, next aim right where you can see two other guardians on two piers. The thunder will strike, and if you are fast enough you can take them both, otherwise wait until the thunder strikes again. Now reload.
• Aim a little bit up, a guy will come down the stairs, hit him when thunder strikes. Now the tricky part, you will have to take out two guardians at the same time, ONE SHOT KILL when thunder strikes. This can be hard since the alarm goes on when gunshots are heard. You are done sniping now, go down there and regroup.

Beginner tips for online play
Alright, firstly, you'll want to pick a class that represents your online play, then, you'll want to try your best to NOT go out in the open, like roads, for example. The maps are massive, so open spots will lead to you getting killed. Also remember that your camouflage is amazing, so stick to crouching and sticking to trees. If your sneaky, you'll want to be an engineer, with each gun coming with a silencer.

A lot of good sniping spots are out in the open, so you'll be pretty easy to see from the distance, as you'll stand out dressed in hay crouching over a rock. If your having trouble sniping, switch to hardcore, which is always a one hit kill. The medic class is ideal for a squad team-mate, as, when earned the right experience, can revive teamates and earn experience. As a medic, stick close to your teamates, in case their low on health. Lastly, the assault class, this guy hands out ammo, so when low pop out an ammo crate and resupply. Follow the tips by sticking to the trees. But don't defend using the assault class, its usually used for counter attacks. Camp out beside the enemy base, hide, and pick off any guys on their way out of their. Its very useful. And, another useful tip, is to shoot in bursts. Shooting hundreds of bullets will attract a LOT of attention. Hope this helps.

Upriver: Easy sniping
When you start the mission you must take down a guard on a sniping post. Crouch or walk quietly to sneak to him. When you are close, attack him with your knife. You must now shoot some guards before you regroup with your units. Shoot only when you hear thunder. You can predict when it happens by noticing the lightning. Take out the one on the left pier first when thunder strikes. Then, aim to the right where you can see two other guards on two piers. The thunder will strike, and you can take them both out quickly. You can also wait for thunder to strike again and take them out individually. Reload, then aim up slightly. A person will come down the stairs. Hit him when thunder strikes. You must now take out two guards at the same time with a one shot kill when thunder strikes. This can be difficult because the alarm is sounded when gunshots are heard.

Crack The Sky: Funny dialogue
Kill all the enemies on the helicopter. Land and go through the level without making the team stop. Note: If they get hit in the middle of a conversation they will not repeat it for that game. After you take out the .50 caliber machine gun and go up the hill where the soldier slides down, kill him and the person on the ledge near the sniper rifle, slightly to the right of the man that just slid down. Instead of going for the sniper, run on the roof of the computer room and kill all landing troops from the helicopter. Proceed by killing the remaining enemies on your right from the roof. After you are done, enter the building and take out the remaining three or four enemies but do Not activate the console. Take Sarge, Hags and Sweets outside the building by walking into them to make them move in the opposite direction. This is done to eliminate the annoying echo inside the building. You can hear at least ten conversations. Some of them include talking about super powers, the WWE, Hulk Hogan, Woody Allen, 50 Cent and other funny topics. If they do not talk for over two minutes, the conversations are over. There is about twenty minutes of dialogue in this level.

Predator reference
On the second Bolivia mission where you start off sniping, after short amount of time there will be a cineamatic where you are looking at a group of guards, with one being in a watch tower. Sarge will say "They are dug in like an Alabama tick". This is the same phrase Jessie Ventura used in the movie Predator when they were taking out the enemies at the beginning.

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