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Thursday, February 10, 2011

Call Of Duty: Modern Warfare 2 PlayStation 3 Cheats

Multiplayer Weapons
1. Assault Rifles: M4A1, FAMAS, SCAR-H, TAR-21, FAL, M16A4, ACR, F2000, AK-47
2. Sub Machine Guns: MP5K, UMP45, Vector, P90, Mini-Uzi
3. Light Machine Guns: L86 LSW, RPD, MG4, AUG HBAR, M240
4. Sniper Rifles: Intervention, Barrett .50 Cal, WA2000, M21 EBR
5. Machine Pistols: PP2000, G18, M93 Raffica, TMP
6. Shotguns: SPAS-12, AA-12, Striker, Ranger, M1014, Model 1887
7. Handguns: USP .45, A4 Magnum, M9, Desert Eagle
8. Launchers: AT4-HS, Thumper x 2, Stinger, Javelin, RPG-7 x 2
9. Other: Riot Shield
10. Equipment: Frag, Semtex, Throwing Knife, Tactical Insertion, Blast Shield, Claymore, C4


Normal Trophies
Complete each condition to get the allotted Trophies.

1. Back in the Saddle (Bronze): Help train the local militia.
2. Black Diamond (Silver): Complete ‘Cliffhanger’ on Veteran Difficulty.
3. Blackjack (Bronze): Earn 21 stars in Special Ops.
4. Charlie On Our Six (Bronze): Earn 8 stars in Special Ops.
5. Cold Shoulder (Bronze): Infiltrate the snowy mountain side base.
6. Colonel Sanderson (Bronze): Kill 7 chickens in under 10 seconds in ‘The Hornet’s Nest’.
7. Danger Close (Bronze): Get hand picked for Shepherd’s elite squad.
8. Desperado (Bronze): Kill 5 enemies in a row using 5 different weapons or attachments in Single Player or Special Ops.
9. Desperate Times (Bronze): Execute the plan to help the Americans.
10. Downed but Not Out (Bronze): Kill 4 enemies in a row while downed in Special Ops.
11. Drive By (Bronze): Kill 20 enemies in a row while driving a vehicle in Single Player or Special Ops.
12. Ends Justify the Means (Silver): Complete ‘Contingency’ on Veteran Difficulty
13. First Day of School (Silver): Complete ‘S.S.D.D’ and ‘Team Player’ on Veteran Difficulty.
14. For the Record (Silver): Complete the Single Player campaign on any difficulty.
15. Ghost (Bronze): Plant the C4 in ‘Cliffhanger’ without alerting or injuring anyone in the blizzard.
16. Gold Star (Bronze): Earn 1 star in Special Ops.
17. Homecoming (Silver): Complete ‘Of Their Own Accord’, ‘Second Sun’, and ‘Whiskey Hotel’ on Veteran Difficulty.
18. Honor Roll (Bronze): Earn at least 1 star in each Special Op mission.
19. Hotel Bravo (Bronze): Earn 4 stars in Special Ops.
20. Is That All You Got? (Platinum): Earn all available Trophies for Modern Warfare® 2.
21. It Goes to Eleven (Bronze): Earn at least 1 star in 11 different Special Op missions.
22. I’m the Juggernaut… (Bronze): Kill a Juggernaut in Special Ops.
23. Knock-knock (Bronze): Kill 4 enemies with 4 shots during a slow-mo breach in Single Player or Special Ops.
24. Leave No Stone Unturned (Bronze): Collect 45 enemy intel items.
25. Look Ma Two Hands (Bronze): Kill 10 enemies in a row using akimbo weapons in Single Player or Special Ops.
26. No Rest For the Wary (Bronze): Knife an enemy without him ever knowing you were there in Single Player or Special Ops.
27. Off the Grid (Silver): Complete ‘Just Like Old Times’ and ‘Endgame’ on Veteran Difficulty.
28. Operational Asset (Bronze): Earn all 3 stars in at least 5 different Special Op missions.
29. Operative (Silver): Earn all 3 stars in at least 10 different Special Op missions.
30. Out of the Frying Pan… (Bronze): Complete the mission in the airplane graveyard.
31. Pit Boss (Bronze): Run The Pit in ‘S.S.D.D’ and finish with a final time under 30 seconds.
32. Prisoner #627 (Silver): Complete ‘The Only Easy Day… Was Yesterday’ and ‘The Gulag’ on Veteran Difficulty.
33. Professional (Silver): Earn all 3 stars in at least 15 different Special Op missions.
34. Queen takes Rook (Silver): Complete ‘Loose Ends’ and ‘The Enemy of My Enemy’ on Veteran Difficulty.
35. Red Dawn (Silver): Complete ‘Wolverines!’ and ‘Exodus’ on Veteran Difficulty.
36. Royale with Cheese (Bronze): Defend Burger Town.
37. Soap on a Rope (Bronze): Storm the gulag.
38. Some Like it Hot (Bronze): Kill 6 enemies in a row using a thermal weapon in Single Player or Special Ops.
39. Specialist (Silver): Earn 30 stars in Special Ops.
40. Star 69 (Gold): Earn 69 stars in Special Ops.
41. Tag ‘em and bag ‘em (Bronze): Find Rojas in the Favelas.
42. Ten plus foot-mobiles (Bronze): Kill at least 10 enemies with one Predator missile in Single Player or Special Ops.
43. The Harder They Fall (Bronze): Kill 2 rappelling enemies in a row before they land on their feet in Single Player or Special Ops.
44. The Pawn (Bronze): Assault Makarov’s safe house.
45. The Price of War (Gold): Complete the single player campaign on Hardened or Veteran Difficulty.
46. The Road Less Traveled (Bronze): Collect 22 enemy intel items.
47. Three-some (Bronze): Kill at least 3 enemies with a single shot from a grenade launcher in Single Player or Special Ops.
48. Turistas (Silver): Complete ‘Takedown’ and ‘The Hornet’s Nest’ on Veteran Difficulty.
49. Two Birds with One Stone (Bronze): Kill 2 enemies with a single bullet in Single Player or Special Ops.
50. Unnecessary Roughness (Bronze): Use a riot shield to beat down an enemy in Single Player or Special Ops.
51. Whiskey Hotel (Bronze): Take back Whiskey Hotel.


Kill streak bonuses
Get the indicated number of consecutive kills in Multi-player mode to unlock the corresponding bonus.

1. UAV: 3 (reveals enemies on mini-map)
2. Care Package: 4 (ammo or killstreak air drop that can be collected by anyone)
3. Counter UAV: 4 (disables enemy maps)
4. Sentry Gun: 5 (airdropped weapon)
5. Predator: 5 (directed missile)
6. Precision Airstrike: 6 (select a location to bomb)
7. Harrier Strike: 7 (select a location to bomb and defend with a Harrier)
8. Attack Helicopter: 7 (helicopter backup)
9. Emergency Airdrop: 8 (four ammo or killstreak air drops that can be collected by anyone)
10. Pave Low: 9 (armored helicopter backup)
11. Chopper Gunner: 11 (operate a helicopter gun)
12. AC130: 11 (operate a plane gun)
13. EMP: 15 (disables enemy electronics) Tactical Nuke
14. Nuke Drop (kills everyone on map/ Wins Game): 25 Kills
15. Deplyable Sentry Turret: 05 Kills


Professional Perks Unlocks
With each perk you unlock you can upgrade it by completing various requirements with each one.

Bling Pro (2 Primary Weapon Attachments + 2 Secondary Weapon Attachments): Get 200 Kills with a Weapon with Two Attachments

Cold-Blooded Pro (Undetectable by UAV, air support, sentries, and thermal imaging + No Red Crosshair or Name when you are Targeted): Destroy 40 enemy Killstreak Rewards with Cold-Blooded Perk

Commando Pro (Increased Melee Distance + No Falling Damage): Get 20 Melee Kills using Commando Perk

Danger Close Pro (Increased Explosive Weapon Damage + Extra Air Support Damage): Get 100 Kills with Explosives while using Danger Close Perk

Hardline Pro (Killstreak Rewards require 1 less Kill + Deathstreak Rewards require 1 less Death): Get 40 Killstreaks (2 or more in a row without dying) with Hardline Perk

Last Stand Pro (Pull Out your Pistol before Dying + Use Equipment in Last Stand): Get 20 Kills while in Last Stand

Lightweight Pro (Move Faster + Quick Aim after Sprinting): Run 30 Miles with Lightweight Perk

Marathon Pro (Unlimited Sprint + Climb Obstacles Faster): Run 26 Miles with Marathon Perk

Ninja Pro (Invisible to Heartbeat Sensors + Your footsteps are Silent): Get 50 Close Range Kills using Ninja Perk

One Man Army Pro (Swap Classes at Any Time + Swap Classes Faster): Get 120 Kills using One Man Army

Scavenger Pro (Resupply from Dead Enemies + Extra Mags): Resupply 100 times with Scavenger Perk

Scrambler Pro (Jam Enemy Radar Near you + Delay Enemy Claymore Explosions): Get 50 Close Range Kills using Scrambler Perk

Sitrep Pro (Detect Enemy Explosives and Tactical Insertions + Louder Enemy Footsteps): Destroy 120 Detected Explosives or Tactical Insertions with Sitrep Perk

Sleight of Hand Pro (Faster Reloading + Faster Aiming): Get 120 Kills with Sleight of Hand Perk

Steady Aim Pro (Increased Hip Fire Accuracy + Longer Hold Breath Duration): Get 80 Hip Fire Kills using Steady Aim

Stopping Power Pro (Extra Bullet Damage + Extra Damage to Enemy Vehicles): Get 300 Kills with Stopping Power Perk


Multiplayer Weapons and Equipment
Reach the Level indicated to unlock each Weapon and/or Equipment

1. .44 Magnum (Pistol): Level 26
2. AA-12 (Shotgun): Level 12
3. ACR (Assault Rifle): Level 48
4. AK-47 (Assault Rifle): Level 70
5. AT4-HS (Grenade Launcher): Level 01
6. AUG HBAR (LMG): Level 32
7. Barret .50 Cal (Sniper): Level 04
8. Blast Shield: Level 19
9. C4: Level 43
10. Claymore: Level 31
11. Desert Eagle (Pistol): Level 62
12. F2000 (Assault Rifle): Level 60
13. FAL (Assault Rifle): Level 28
14. FAMAS (Assault Rifle): Level 01
15. Frag Grenade: Level 01
16. Glock 18 (Secondary): Level 22
17. Intervention (Sniper Rifle): Level 01
18. Javelin (Grenade Launcher): Level 50
19. L86 LSW (LMG): Level 01
20. M1014 (Shotgun): Level 54
21. M16A4 (Assault Rifle): Level 40
22. M21 EBR (Sniper Rifle): Level 56
23. M240 (LMG): Level 52
24. M4A1 (Rifle): Level 04
25. M9 (Pistol): Level 46
26. M93 Raffica (Secondary): Level 38
27. MG4 (LMG): Level 16
28. Mini Uzi (SMG): Level 44
29. MP5K (SMG): Level 04
30. P90 (SMG): Level 24
31. PP-2000 (Secondary): Level 01
32. Ranger (Shotgun): Level 42
33. RPD (SMG): Level 04
34. RPG-7 (Grenade Launcher): Level 65
35. SCAR-H (Assault Rifle): Level 08
36. Semtex Grenade: Level 01
37. SPAS-12 (Shotgun): Level 01
38. Stinger (Grenade Launcher): Level 30
39. Striker (Shotgun): Level 34
40. Tactical Insertion: Level 11
41. TAR-21 (Assault Rifle): Level 20
42. Throwing Knife: Level 07
43. Thumper (Grenade Launcher): Level 14
44. TMP (Secondary): Level 58
45. UMP .45 (SMG): Level 01
46. USP .45 (Pistol): Level 01
47. Vector (SMG): Level 12
48. WA2000 (Sniper): Level 36
49. Winchester 1887 (Shotgun): Level 67


Extra Custom Class Slot
Reach level 70 in multiplayer and enter Prestige Mode to unlock an additional custom class slot for a total of six.

Camos
Complete the Ghillie in the Mist challenge to unlock different camos (ghillie suits) for use with your sniper classes:
1. Artic camo: Get 50 one-shot kills with sniper rifles
2. Urban camo: Get 100 one-shot kills with sniper rifles
3. Desert camo: Get 200 one-shot kills with sniper rifles

Highrise - Crane
When you have followed the cheat by Rambo285 that takes you onto the crane, go to the left hand-side instead of the right. Then jump onto the edge and work your way up to the very highest point by walking along the bar. From here you have a birds eye view of the map and you can also jump onto the lettering on the building from here.

Easy Danger Close Pro Completion
For this trick, simply select Danger Close as your second perk for every class you have. Then select your equipment as Claymores and plant them in a position where many soldiers seem to run past. Getting kills this way will quickly raise your amount of explosive kills easily. Also, using the grenade launcher can also count as explosive kills so use these with Scavenger as your first perk.

Museum bonus level
When you have completed the game, go to the single player missions. Select the bottom new mission, called "Museum". When you start the level, the best thing is to study the layout. Get two weapons and top off the ammo with the crates supplied. Go to the desks by the entrance to the rooms. Note: There are three rooms, one of which nothing happens. On the desks there is a red bell that is labeled "Don't Press". Once you press this button, the entire museum comes to life in one room area at a time. About thirty people (all characters from the game) will try to kill you. Choose a difficulty at the start. You will hear a sound once that wave is done. There are two waves of kills needed to complete it. Do not shoot anyone prior to using the bell, as it will not count.

"The enemy of my enemy" good tip
First of all you start off about 250 metres away from the destination you have to go to. Try and avoid the enemy by sneaking behind them(Be about 10 metres away to do so) At one point, you will reach a checkpoint were you have to fire at the enemy, but only fire if fire is taken. Keep your UMP.45(Secondary weapon) and do not pick up unsilenced weapons, picking up unsilenced weapons will result in being compromised and drawing a lot of attention. BEST TIP: Let the to enemy sides take out each other, and don't fire unless fire is taken. After you read this you will surely be on the next level in minutes.

Chicken out prestige
Once you have ranked past 70, go into the prestige where it tell you what you will gain and lose. However, do not actually prestige. Once on the information screen, select "Continue" and it brings you to a screen with "There's no going back..." Press [Back] and chicken sounds effects will be played, as if Activison is making fun of you.

Easy "Unnecessary Roughness" trophy
In the "No Russians" level, when you kill the SWAT with the riot shields just pick one up and kill anyone else you find alive.

Trailers
Allow the game to idle at the main menu. Trailers for the game leading up to its release will begin after a few minutes.

Spec Ops Juggernaut message
Play multi-player Spec Ops mode. Go to a level where a Juggernaut can be found. Have yourself or as partner walk up to him and get into last stand (bleed out). Look at the Juggernaut's crotch area to see the message "Get sum!".

Raising prestige
When playing online, the first time before you prestige is basically pointless. Any progress you made with any primary, secondary, or any other weapon or kill streak will be reset. However, after you prestige the first time, the kills and headshots you get with your primary and secondary weapons, except the riot shield, will be saved via the Master and Veteran challenges under each gun. After you prestige once, you will also get the Prestige challenges, which is a separate set of challenges like Basic Training, most of which will remain if you prestige again. This tip will help not wasting hours maxing out a gun the first time to get nothing and only to learn that you have to do it again.

"O Cristo Redentor" Spec Ops mission: Easy completion
Follow this pattern to easily complete the "O Cristo Redentor" Special Ops mission under the Hardened or Veteran difficulty setting. For every ten defeated militia, two dogs will attack you. Typically one will appear from the high ground behind the fence, and another from the west. For every ten defeated men, run to the white truck near your starting point. Jumping on top of this truck will trigger the dogs to freeze wherever they stand. Lure them by standing on the ground. When you hear their barking get near, leap onto the truck when they are in the vicinity. Now that they are frozen, you can pick them off wherever they stand.

"High Rise": Sniper position
Look from the center of the map at the cranes, then to the left side of the map. Go that side's back left corner. You will see broken scaffolding. Sprint from before the ledge and jump to the left outside yellow railing. Note: The railing is vertical. This is a hidden ladder. Climb up this railing/ladder to the top of the scaffolding. Walk to the right of the scaffolding along the ledge of the building. You will eventually reach another scaffolding. Climb onto this scaffolding. Walk to the top. Look towards the building and climb onto the higher ledge. Follow that ledge going left. Keep going forward and you will reach the roof. This is a great sniper position. You may want to bring a Tactical Insertion because other players may discover you on your way to the top, or while you are up there, and lob grenades.

"Endgame": Nazi trucks
Select Campaign mode and play "Endgame" in Act 3. After exiting the caves during the speedboat chase, notice the village on the hills to the left coast. You can find a Nazi truck from Call Of Duty 2 behind a low wall near a pontoon and another one farther down at a jetty. Note: You will lose Shepherd by stopping to find the trucks.

Make a trap
First, go online and set your killstreaks to one or more of the following: Care Package, Sentry Gun, or an Emergency Airdrop. Then, go into a session and get the killstreak. Once done, get into a good hiding spot. Throw your red smoke grenade (killstreak) somewhere where you will be able to see it. Then, wait for an enemy to attempt to steal your killstreak but miserably fail. Alternately, if you have unlocked claymores, you can throw your red smoke grenade (killstreak) and set a claymore by it. It is a good way to get a lot of points.

Using teammates
You will almost always have several allied team members on your side throughout the game. The teammates that are invincible are Dunn, Ghost, Foley, Makarov, MacTavish, and Price. Always let them lead the way during battle. While your other teammates can die, they will usually be replaced by reinforcements. Although it is slower, it is much safer to let your teammates lead the way, especially when you are low on health and need to heal.

Cooking grenades
Hold your grenades for two seconds before throwing them. This will prevent enemies from having enough time to throw them back at you.

Faster reloads
When in combat and you need to reload, it is much faster to switch to a pistol or shotgun.

Riot shield defense
While the riot shield is equipped to one of your classes, you can have defense from the rear when you are holding your secondary weapon. You can now change the direction of defense with your riot shield. This is useful in narrow corridors and stairwells.

One Man Army Unlimited Ammo
To get unlimited ammo use the One Man Army perk, so when you running low on ammo use One Man Army and click on the gun you are using. You should get your ammo to the max amount.



All The Intel Locations
Search the indicated locations to find all 45 Intel laptops:

Act I: S.S.D.D.
1. The Intel is under the watch tower, straight across from the entrance to the obstacle course.

Act I: Team Player
2. The Intel is in a classroom. Someone will announce "I think I saw one go in that classroom", and your team will go in. It is on the right wall as you enter, on a desk by the barrels.

3. As you exit the school, it is on a crate directly outside, next to a taxi.

Act I: Cliffhanger
4. Directly in front of you when Soap tells you to go ahead alone is a guard tower. Go up the ladder to find the Intel on the catwalk.

5. When you are about to enter the building with Soap, go to the previous building in the alley where the Jet is inside the hanger. Break out the window to find the Intel inside.

6. During the snowmobile sequence, when you are approximately 1850m from the finish, stop. Look for a small wooden fence surrounding some trees in the middle of the path in front of you, and a small wooden building up a hill to the right. The Intel is on the ground inside the fenced area with trees. Just run over the Intel to pick it up.

Act I: Takedown
7. Using the map, go towards the south-west corner when you enter the favela. You should find a motorcycle leaning against a building. In front of it, there is a building with an angled wall and a large window in the wall. Go through the door to the right of that window to find the Intel inside.

8. When you go through the alley and see the building with the ladder on the wall, go up it and through the door. The Intel is on a table inside.

9. Directly across from the previous Intel is a building with a small set of wooden stairs. There are a few guys inside you have to kill. The Intel is inside the building on a nightstand next to the bed.

10. Towards the end of the chase, off an alley, go in the building on the right side of the path. Go downstairs to find the Intel between two beds.

Act II: Wolverines!
11. The Intel is on the counter in the gas station after you go through the alley.

12. The Intel is inside CRB Financial (across from Nate's Restaurant), near the front door, under a sign labeled "Online Banking".

13. The Intel is on a table inside Taco To Go. Enter the building through the blown up corner.

14. The Intel is inside a dumpster (in a small brick enclosure) on the east side of Burger Town. It is visible from the Burger Town roof ladder.

Act II: The Hornet's Nest
15. Near the beginning, after you move forward from the first building, go inside the house to the right of where Soap stops in the road (there is a blue car in the garage). Go past the blue car and into the kitchen to find the Intel on the table.

16. After clearing the small lot (has a bunch of appliances and cars), instead of going right up the stairs between buildings, go left around the three-story house (floors are colored red, yellow, red), and look in the little hut attached to its side to find the Intel on some barrels.

17. As you move up the sloped street, there is a blue car on the right side of the street. In the building on that side is the Intel up on the second floor on the table.

18. When you enter the last open lot and are supposed to go up on the roof, turn to the right, and look in the window behind the goal fence to find the Intel inside a window.

Act II: Exodus
19. In the apartment office, near where the enemies are first repelling in from a chopper. It has red walls and blue curtains inside. The Intel is on the desk.

20. In the right-side building of the structure that forms an arch over the road (has toll booths), on a desk directly to the right as you enter.

21. After you cross the bridge, go into the second house on the right side of the street. Enter from the front door, then go to your right and up the stairs. The Intel is on a yellow couch above those stairs.

Act II: The Only Easy Day... Was Yesterday
22. In the room before you go back outside (shortly after breaching), the Intel is on one of the metal racks against the wall.

23. After executing "Plan B", in the room Soap goes into on the right, the Intel is on a metal rack inside the door.

24. After clearing outside, when the team starts going up the stairs, enter the room to the right (you were probably in this building before when you were told to take cover), and look under the stairs on some wooden palettes to find the Intel.

Act II: The Gulag
25. As your team moves towards the arch with the red light, go to the stone stairs before it, and look inside the room on the far wall to find the Intel on some filing cabinets.

26. The Intel is on a desk behind the large wall of monitors you encounter on your way through.

27. After you get the riot shield and leave the room where you got it, turn left, and go down the hallway. In the first open cell on the right-side wall is the Intel on a desk.

28. Once you find the person you have been looking for, turn to your left to find the Intel on the desk.

Act II: Of Their Own Accord
29. Inside the elevator that keeps trying to close (in the hallway after you enter the building), the Intel is to the right of the body sitting inside.

30. In the room with a balcony (out on the balcony is a missile launcher), go to your left as you enter the room, and enter the door straight ahead (near the portrait of Franklin Pierce) to find the Intel on a table down a small hallway.

Act III: Contingency
31. When you reach the three-man patrol standing near the fence, kill them, and go over to where they were. The Intel is about ten feet south on a crate.

32. The building labeled "33" along the angled south-west fence contains the Intel on a metal desk inside the northern door.

33. Just north of building "33", locate the stairs leading to a helipad (has blue lights on the corners) to find the Intel in the north-west corner.

Act III: Whiskey Hotel
34. When you are told to go left to the building, inside that building after the next door has been opened, the Intel is in the hallway on a couch to the left.

35. After you go up the first stairs towards the roof, the Intel is to your right on a desk. This should be about the time when the you see the flares get lit.

Act III: Loose Ends
36. Before entering the house, go behind it, and locate the small boat hanger along the shore. The Intel is on a crate outside of it.

37. In the locked room on the top floor of the house, the Intel is on a desk in front of the door.

38. In the nearest locked room in the basement, go into the arms room to the left. The Intel is straight across from the wall of weapons on a crate.

Act III: The Enemy of My Enemy
39. The Intel is immediately to your right when you begin the mission, in the front of the plane.

40. After you slide out of the plane hull and move across the street and up the hill, look for the plane pointing towards the road. The Intel is inside, near the cockpit.

Act III: Just Like Old Times
41. As you enter the tunnels, go left as instructed. After the patrol passes, kill the guard standing at the monitor, and go straight across to find the Intel on a crate just to the right of the cave entrance.

42. The Intel is to the left on a desk right before you go outside from the tunnels.

43. After going across the ridge, the Intel is in an alcove, on a crate.

44. The Intel is on the desk with soda cans after you breach the room, near where your ally is working on the computer.

Act III: Endgame
45. The Intel is at the beginning of the mission, before you board the vehicle.



Weapon Loadouts
1. Jack the Ripper: Ranks 1-24 Pick a Sub-Machine Gun such as the MP5K, or the UMP.45 and a handgun for weight ratio. Now, for perk 1 use Marathon, and for perk 2 use Lightweight, and finally Commando for perk 3. And once unlocked - The throwing Knife. With this loadout you can have unlimited sprint(Marathon) move faster(Lightweight) and knife people from increased distance.(Commando)

2. Jack the Ripper: Ranks 25-49 By this stage you should have unlocked tactical knife with your handgun, so use this to get a much faster melee attack. At level 29 you can use Ninja Pro(You must unlock Ninja Pro) and you can knife people with totally silent knifing carnage!

3. Jack the Ripper: Ranks 50-70 You should have fully upgraded all of your perks, so swap your deathstreak for final stand and that should see you right if you happen to miss-time your attacks.

4. Flyswatter: Ranks 1-24 Pick the RPD due to its power, and for perk 1 use sleight of hand, for much faster reloading, and for perk two use stopping power, which is more powerful shots, and for perk 2 use steady aim, to ensure every shot you're taking hits its target. And, as you're secondary weapon have a AT4-H missile Launcher.

5. Flyswatter: Ranks 24-49 By this stage you should have grip for your RPD, so use this for better accuracy. At level 30, you'll have the stinger missile so replace your AT4-H missile launcher for your stinger missile.

6. Flyswatter: Ranks 50-70 A good idea here is to use Bling and stick on the FMJ and the grip. Also, use stopping power pro for extra damage versus vehicles.


How to top MW2 multiplayer
First of all, change your killstreak set up to:

5: Predator Missile
7: Harrier airstrike
11: Ac-130/Chopper Gunner(Your choice)
9:Pave Low(Optional)

This killstreak setup is very good as once you get the Predator, on most maps it guarantees you a kill. Soon you'll get a harrier as your only one or two away from it. Then, when you get a harrier call it in very close to an enemy spawnpoint, and HIDE! Soon you'll be grinning as you'll happily open up a laptop linking to a AC-130/Chopper Gunner.

Then, pick a weapon with a good deal of damage and range, particulary the UMP.45 or ACR. Then, stick a silencer on it and put on Scavenger as perk 1. This will ensure you won't run out of ammo. For Perk 2 use Cold-Blooded, as this will save your ass from enemy killstreaks. As for perk 3, thats your choice. Although I would recommend using Ninja.

Now, for a secondary, use a Machine pistol with good damage and range. Like the PP2000. Be careful though, don't depend on it when you have to reload with your Primary weapon as the PP2000 takes time deploying.
Now, it may sound boring, but stick to the outskirts of the map, as you silently pick off helpless dopes. But don't camp, enemies catch on very quickly to where your hiding. As soon as you kill an enemy, move about 15 meters away from your current position.

Remember, where ever your team-mates are, your enemies aren't. For example, your on one side of the map, your teamates are on the other side. More than likely the enemy are spawning near you. So in positions like that, take it very slowly.


X-Men: Last Stand reference
There is an trophy called "I'm The Juggernaut...", which is awarded for killing a juggernaut in Special Ops. This is a reference to the movie X-Men: Last Stand, where the Juggernaut is trapped in the floor and yells I'm the Juggernaut bitch".

Transformers reference
There is a Challenge listed under "Finishing Moves" named "Transformer", where a player must get a Game Winning Killcam with a Pave Low. This challenge is a reference to the helicopter Transformer "Blackout" in the first segment of the Transformers (2007) movie.

Portal reference
In multi-player mode, there is a "title" you can get called "Companion Crate". You can get it by calling in a Care Package (and perhaps the emergency drop as well) and letting a teammate get it. This seems to be a reference to the companion cube in Portal.

KFC reference
There is an trophy named "Colonel Sanderson", which is awarded for killing ten chickens in seven seconds on "Hornet's Nest". This is a reference to Colonel Sanders, the founder of KFC.

Highrise glitch
In Highrise, there is not much buildings, except the two on either side and the two in the middle. Get on one of the buildings nearest to the crane, and you can jump on blocks hanging from the crane, then, you can also jump on to the crane, where enemies take no notice of you. Keep going to the far end of the crane and you can find another set of blocks hanging by the crane, jump onto them, and you will arguably be in a better position that last. These blocks are very close to a building, and you can jump onto a little curb hanging of the building. Follow this curb and jump through the window, this way you can see the enemies spawn point and snipe them at a safe distance. Turn around and you can see the first floor, which is another spawn point. I recently got a AC-130 because of this glitch. Trust me, its good.

Javelin Suicide glitch
First of all, you need a Javelin and a semtex grenade. First, cook the Semtex grenade for three seconds. Then, Switch to your javelin. If somebody kills you by using a gun only, you will explode, and if your close up it will kill your enemy. Note: To perform this glitch you must have the Javelin equipped at all times.

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