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Sunday, May 29, 2011

Final Fantasy 13 PlayStation 3 Cheats

Normal Trophies
Complete each condition to get the allotted Trophies.

1. Commando's Seal (Bronze): Mastered the Commando role.
2. Ravager's Seal (Bronze): Mastered the Ravager role.
3. Sentinel's Seal (Bronze): Mastered the Sentinel role.
4. Saboteur's Seal (Bronze): Mastered the Saboteur role.
5. Synergist's Seal (Bronze): Mastered the Synergist role.
6. Medic's Seal (Bronze): Mastered the Medic role.
7. Limit Breaker (Silver): Dealt 100,000+ damage with a single attack.
8. Adamant Will (Silver): Felled a heavyweight of the lowerworld wilds.
9. Master's Seal (Silver): Fully developed all characters.
10. Treasure Hunter (Gold): Held every weapon and accessory.
11. Loremaster (Gold): Discerned the full attributes of 100 enemies.



Secret Trophies
Complete each condition to get the allotted Trophies:

1. Instrument of Fate (Bronze): Took the first steps toward challenging an unjust fate.
2. Instrument of Dissent (Bronze): Survived the Purge to confront a greater peril.
3. Instrument of Tragedy (Bronze): Strode into danger's den and paid the consequences.
4. Instrument of Flight (Bronze): Slipped through the net and lived to fight another day.
5. Instrument of Vengeance (Bronze): Resolved to be more than a victim of circumstance.
6. Instrument of Survival (Bronze): Evaded pursuers, though memories of the past still gave chase.
7. Instrument of Rebellion (Bronze): Made plans to infiltrate enemy-occupied territory.
8. Instrument of Shame (Bronze): Carried the burden of guilt to the end of the line.
9. Instrument of Wrath (Bronze): Took the fight to the enemy's door.
10. Instrument of Truth (Bronze): Recognized the true threat to the world's future.
11. Instrument of Hope (Bronze): Traveled to the world below, seeking a way to alter fate.
12. Pulsian Pioneer (Bronze): Took over 10,000 steps on the lowerworld surface.
13. Gysahl Wreath (Bronze): Discovered buried treasure with a little help from a chocobo.
14. Kelger's Cup (Bronze): Completed all low-level Cie'th Stone missions.
15. Xezat's Chalice (Bronze): Completed all mid-level Cie'th Stone missions.
16. Instrument of Faith (Silver): Defied destiny's charge and embarked on a different path.
17. Exorcist (Silver): Triumphed over undying lowerworld souls in seven fierce battles.
18. Floraphobe (Silver): Toppled a green terror and cut an oversized succulent down to size.
19. Natural Selector (Silver): Passed Titan's trials.
20. Dorgann's Trophy (Silver): Completed all high-level Cie'th Stone missions.
21. Galuf's Grail (Silver): Completed all Cie'th Stone missions.
22. Instrument of Change (Gold): Witnessed the dawn of a new crystal legend.
23. L'Cie Paragon (Gold): Earned a 5-star ranking for all Cie'th Stone missions.
24. Superstar (Gold): Earned a 5-star ranking in the battle to determine the world's fate.
25. Ultimate Hero (Platinum): Acquired all trophies.



Unlockable Themes
By obtaining certain Trophies, you can unlock special character themes for your PS3.

1. Fang Theme: Obtain the "Treasure Hunter (Gold)" Trophy.
2. Hope Theme: Obtain the "Instrument of Change (Gold)" Trophy.
3. Lightning Theme: Obtain the "Superstar (Gold)" Trophy.
4. Sazh Theme: Obtain the "Lore Master (Gold)" Trophy.
5. Serah Theme: Obtain the "Ultimate Hero (Platinum)" Trophy.
6. Snow Theme: Obtain the "L'Cie Paragon (Gold)" Trophy.
7. Vanille Theme: Obtain the "Instrument of Faith (Silver)" Trophy.



Easy CP
Use the following trick to get 6,600 CP in about two minutes. There are two Behemoth-like enemies fighting each other at Gran Pulse. When you encounter them a preemptive attack will always happen. Use the following Optima set-up: Attacker/Enhancer/Enhancer. Wait until you get Haste and Fire elemental offense. Then, switch to Attacker/Blaster/Blaster. Kill the purple creature to make the white one is easier to defeat. Return near the save point to have them respawn.



Super Weapon Exploit
Each character has one super weapon that can be obtained by fully upgrading one of his/her stock weapons.

Each player has seven stock weapons but the final result after maximum upgrades yields the same super weapon.

Upgrading is done through the shop at save points. There are two parts to upgrading:

(1) Spamming items which give a low amount of EXP to increase multipliers, and (2) Using items which give a lot of EXP, and that now give even more EXP due to your multiplier, to upgrade your weapon substantially.

An efficient way to build the multiplier is to go to the Creature Comforts store and buy Vibrant Ooze. Apply 36 of those to your weapon and you will have a 3x multiplier. Then you can apply Perfect Conductor for 2577 EXP.



CP Farming in Chapter 5
Right at the clocktower in the park, you'll find a chest with five of those little robots running around it. You can beat them up for 640 cp and loop back to the prior chest area (with one of the monsters) and the group of five will respawn.



CP Farming in Chapters 8 and 9
Here are a couple really solid CP grinding areas in Chapters 8 and 9.

The first spot is right after the attack on Hope's home in Parumpolum in Chapter 8. There are two sets of soldiers who will keep respawning inside the house endlessly. All you have to do is run down the halls a bit and they come right back and they will be there again. Defeating them yields a good amount of CP, and they drop incentive chips which you can sell for 2,500 and buy upgrade parts for your weapons.

You can max out all your players and upgraded Lightning's weapon from level 16-22 in approx. 40 minutes of fighting.

The second spot when you're going to rescue Sazh and Vanille in Chapter 9. After you finish the outside fighting portion on the flagship you head inside; in there you get a "green alert" warning the enemy to your presence. Instead of proceeding further, go back outside and you will see that the enemies have respawned.

In fact, just right outside the door you will get into a battle with five enemies which nets you over 700 CP each time as well as dropping Silicon Oil plus incentive and credit chips. After each fight, head back inside around two corners to respawn the enemy. Do this as many times as you want and head inside to the save point to sell the chips and upgrade your weapons and you'll get everyone to level 3 of all their roles in no time.

These two places are great because of the incentive chips.



CP Farming in Chapter 11
There are two good places to level up your Crystarium when you come into the Archelyte Steppe in the beginning of Ch. 11. The first one can be found in the Southwest Corner of the main map, the Western Benchland. South of the pond, there is a peninsula where little birdlike characters mass around. At first this seems like an intimidating battle, considering that the enemies will summon characters making the battles very long. However, this can be remedied, if you have 3 of the following four characters: Lightning, Fang, Snow, and Sazh. You'll only really need the following paradigms: Commando x3 / Commando x2+Ravager / Commando x2+Medic / Sentinel+Commando+Medic / Sentinel+Medicx2. Set the base mode on Commando x3 and go into battle.

If you're able to get behind them it makes the battles all that much easier. Once you get the hang of things, you'll learn their pattern and be able to get them more often than not in a surprise attack. Have your leader, whomever you choose to have it attack with Ruinaga, followed by blitz. The Ruinaga will toss them into the air a tiny bit and hit multiple targets in a wide radius. The blitz should hit the same amount of people. Your support characters should attack with Blitz, Blitz, and then standard attack. The Ruinaga spell is important because it keeps the baddies from being able to mass a constant attack on you as well as keeping them unable to summon whoever they are going to bring into the battle. CP ranges from 2000 to 3500 for your 35-45 seconds of effort. If you're having a hard time, try Commando x2 + Ravager, and you may be able to juggle them a little, but the commandos really shred HP in this fight.

The second method should be undertaken when you've gotten more HP and strength, since the fights will be harder. North of the first point, there is a place where the big wolf and a behemoth are fighting. Hit them. Concentrate first on the Behemoth and take him out. Don't kill the wolf, since he's your buffer from being behemoth's lunch. Take them out, 6000+CP. Then turn around, jump down to the west and take out the 3 groups of wolfs for 2000-3000 CP. Repeat this and you'll have tons of CP in no time.



Upgrading Tips
Study Bones / Ooze / Tail are the three 80gil items which take 36 to equal a 3x multiplier. So, 2880 gil gets you 3x. If you're a Gil pincher - save money and wait until you can upgrade an item to max level in one shot - save the investment to a one time shot at multiplier. Furthermore, you won't need to level up any weapons until you're at a point you should be able to afford the expense.

If you would rather just play and level up - do that - don't worry about the gil it costs you - just have fun and be happy.

While Fluids and Oils may give more EXP, they're a waste since the inorganic items are so much better - you are better offf getting to 3x as soon as possible, and then switching to inorganic.

For farmable scenes (like chapter 11) - nothing beats the bomb parts. I had nearly a two full stacks of bomb things from Marks and used them to level up most of the accessories required so I could unlock 'em all for the treasure hunter achievement/trophy.



Hoppin' Mad
Whenever you have control of your character outside of battle, move the analog stick left and right quickly. Do this enough (6 or so times) and your character will come to an abrupt stop and emote -- expressing anger or fatigue.

Secret Animation
If you turn the left stick in a slow circle on the field screen, the character that you are controlling will do a secret animation. For example, Hope will shake his head and hands.

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